A History of Casino Games

The Rise of Online Casino Games

A general account of how casino games reached the internet in the 1990s, how software, payments and regulation developed, and what changed with live dealers and mobile.

On this page
  1. A caution first
  2. The early internet
  3. What the early games were
  4. Payments and trust
  5. Law and regulation
  6. Live dealers and mobile
  7. Bonuses, marketing and competition
  8. How online play compares
  9. Where it leads

A caution first

Online casino games are games of chance with a built-in house edge. No strategy, system or timing changes the odds in the player’s favor over time, most players lose money in the long run, and nobody should gamble money they cannot afford to lose. Online access makes gambling available at any hour, so anyone struggling with it should consider contacting a local support service. This article is about history and technology, not a recommendation to play.

The early internet

Online gambling began in the mid-1990s, as the World Wide Web became available to ordinary households. Early websites were slow, and graphics were basic, and the idea of sending money to an unseen site raised obvious trust questions. Still, the model attracted entrepreneurs, because an online business could be run from anywhere and could serve customers across borders.

Two developments from this time are commonly cited. First, software companies began to build casino games that could run over the internet; Microgaming, founded in 1994, is among those usually mentioned. Second, some small jurisdictions passed laws that allowed licensing of online gambling businesses. Antigua and Barbuda, in 1994, is the most often cited example. Other places followed with their own regimes. The exact number of early sites and their revenue are things that sources disagree on, so this article does not give figures.

What the early games were

Early online casinos offered digital versions of familiar games: slots, blackjack, roulette and video poker. The digital versions could not rely on physical shuffles or wheel spins, so they used a random number generator. That software component made trust a central issue. A player cannot see the cards being shuffled, so independent checks became important. Over time, testing laboratories and regulators developed methods of fairness testing and randomness testing, and standards for game certification. A related approach used by some newer sites, provably fair systems, lets players verify certain results mathematically.

Payments and trust

Money has always been the practical hurdle. Early sites handled deposits and withdrawals through credit cards, bank transfers and third-party payment services. Over time, payment methods diversified, and so did problems: delayed withdrawals, unclear terms and disputes. The general ways such disputes are handled are covered under payment disputes. Security of the account itself is also part of safe play, as discussed under account security.

Law and regulation

Legal treatment of online gambling is a patchwork. Some countries license and tax it, some prohibit it and some leave it unclear. Because the internet crosses borders, operators located in one place often serve customers elsewhere, which raised long-running disputes about which laws apply.

In the United States, for example, a 2006 federal law targeted payment processing for unlawful internet gambling, and regulation has since developed mostly at the state level, with some states licensing online casino games in the 2010s. In Europe, countries have taken a variety of approaches, from state monopolies to licensing systems. These regulatory differences continue to shape which games are offered and how they are advertised. Many regimes now require tools such as deposit limits, reality checks and self-exclusion.

Live dealers and mobile

Two later developments broadened online casinos. Live dealer games, which stream a real dealer and physical equipment from a studio, appeared in the 2000s and grew with better video and bandwidth. They aim to bring back some of the feel of a casino table while the player participates remotely. The setup is described under live dealer.

Mobile devices were the other big change. As smartphones spread after 2007, many casino sites were redesigned for small screens, and dedicated apps appeared where allowed. This is covered in the article on mobile gaming.

Bonuses, marketing and competition

Online operators compete heavily for customers, and promotions became a standard feature. Offers usually come with conditions, including wagering requirements, which determine how much must be bet before bonus-related funds can be withdrawn. Such conditions can make an offer less valuable than it looks. Marketing practices are also a subject of regulation in many places.

How online play compares

Online games run at their own pace, often faster than a physical table, because there is no waiting for other players or a dealer to shuffle. That raises the number of bets per hour, which matters because expected loss builds up with each bet. A fuller comparison appears under online play, but the main point is this: the house edge on a given game is set by its rules and payouts, and the internet did not remove it.

Where it leads

The online industry continues to evolve, with new payment methods, new regulatory approaches and new technologies. Whatever the format, the underlying mathematics is unchanged. Being aware of time and money spent, and using limits where available, remains the most reliable way to keep gambling to what a person can afford.

The complete guide to a history of casino games

A Short History of Gambling and Games of Chance
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